Eligibility: Plus 2 in any stream
Duration: 2 Years
Semester
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Semester 1
| Contents |
Drawing Basics
Perspective Basics
Perspective Advanced
Still Life Study |
Anatomy Basics
Quick Sketching
Head Study
Animal Anatomy |
Environment & Property Design
Character Design I
Character Design II
Drawing for Animation |
Drawing for Animation
Animation Basics – Level 1
Animation Basics – Level 2
Animation Basics – Level 3 |
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Semester 2
| Contents |
Realistic Man & Women walkcycles
Perspective walk & Two leg cartoon walk
Run Cycle & Four Leg Animation
Special Effects |
Character Design I
Character Design II
Basic Storyboard concepts & Designs
Thumbnails |
Photoshop Interface
Maya Interface & Ploygon Tools
NURBS Tools
Polygon Tools |
Property Modelling
Hard Surface Modelling
Organic Modelling
Inorganic Modelling |
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Semester 3
| Contents |
Shaders in Maya
Procedural Texturing in Maya
Practical Lighting in Maya
Advanced Lighting & Rendering |
Basic Rigging Concepts
Rigging a Biped - phase 1
Rigging a Biped - phase 2
Skinning Process |
Introduction to animation & its Principles
Character Walk cycle
Character Run Cycle
Sneak walk |
Sneak, Jump & Acting for Animation
Combining Action
Motion Capture Animation details
Dynamics Basics |
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Semester 4
| Contents |
Film Editing Process & Adobe Premiere Basic
Transitions & Color Corrections
Effects & Rendering
Sound Forge |
After Effects Interface & Footage Editing
Masking & Color Corrections
Grain Removal
Basic & Advanced Color Keying |
Creating Time freezing effects for films
Lights & Cameras in After Effects
Camera Tracking Basics
3D Compositing in After Effects |
Creating Action Movie Effects
Rotoscoping & Wireremoval
Advanced Car Hit Effects & Animation Displacement
Advanced Particle effects & Ad film designs |