Eligibility: Plus 2 in any stream
Duration: 2 Years
Semester
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Semester 1
| Contents |
Drawing Basics
Perspective Basics
Perspective Advanced
Still Life Study |
Anatomy Basics
Quick Sketching
Head Study
Animal Anatomy |
Working with Graphics
Modes & Brushes
Color Correction / Mask / Path / Special Effects
Non Destructive Editing / Web /3D |
Tools, Vector & Bitmaps
Drawing & transforming Objects
Creating & Manipulating Designs
Indesign Basics |
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Semester 2
| Contents |
Flash Animation Essentials
Tweenings
Text essentials / Filters / Components & Audio
Principles of Animations |
Introduction to Character Animation
Introduction to Advanced Animation & Expressions
Video Essentials & Introduction to AS 3.0.
User Interface design & Publishing |
Photoshop Interface
Maya Interface & Polygon Tools
NURBS Tools
Polygon Modelling Tools |
Property Modelling
Hard Surface Modelling
Organic Modelling
Inorganic Modelling |
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Semester 3
| Contents |
Property Modelling (Advanced)
Hard Surface Modelling (Advanced)
Organic Modelling (Advanced)
Inorganic Modelling (Advanced) |
Shaders in Maya
Procedural Texturing in Maya
Practical Lighting in Maya
Advanced Lighting & Rendering |
Basic Rigging Concepts
Rigging a Biped - phase 1
Rigging a Biped - phase 2
Skinning Process |
Introduction to animation & its Principles
Character Walk cycle
Character Run Cycle
Sneak walk |
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Semester 4
| Contents |
Film Editing Process & Adobe Premiere Basic
Transitions & Color Corrections
Effects & Rendering
Sound Forge |
After Effects Interface & Footage Editing
Masking & Color Corrections
Grain Removal
Basic & Advanced Color Keying |
Creating Time freezing effects for films
Lights & Cameras in After Effects
Camera Tracking Basics
3D Compositing in After Effects |
Creating Action Movie Effects
Rotoscoping & Wireremoval
Advanced Car Hit Effects & Animation Displacement
Advanced Particle effects & Ad film designs |