Eligibility: Graduation in any stream
Duration: 2 Years
Semester
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Semester 1
| Contents |
Design Concepts
Color Theory
Image Digitizing & Manipulation |
Tools, Vector & Bitmaps
Drawing & transforming Objects Creating & Manipulating Designs |
Coreldraw Basics
Shapes
Bitmap Images / Effects
Publishing |
Working with Graphics
Modes & Brushes
Color Correction / Mask / Path / Special Effects
Non Destructive Editing / Web /3D |
Indesign Basics
Navigation / Margins / Columns
Text, Text Formatting & Colors |
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Semester 2
| Contents |
Photoshop Basics
Colors & Modes
Effects & Conversions |
Dreamweaver Interface & Basics
Linking / Typography / Tables
Layout & Forms Essential Behaviors & Getting the site Online |
HTML I (Basics)
HTML II (Intermediate)
HTML III (Advanced) |
Flash Animation Essentials
Tweenings
Text essentials / Filters / Components & Audio |
Introduction to Character Animation
Introduction to Advanced Animation & Expressions
Video Essentials & Introduction to AS 3.0
User Interface design & Publishing |
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Semester 3
| Contents |
Photoshop Interface
Maya Interface & Ploygon Tools
NURBS Tools |
Property Modelling
Hard Surface Modelling
Organic Modelling
Inorganic Modelling |
Shaders in Maya
Procedural Texturing in Maya
Practical Lighting in Maya & Rendering |
Basic Rigging Concepts
Rigging a Biped - phase 1
Rigging a Biped - phase 2 & Skinning |
Introduction to animation & its Principles
Character Walk cycle
Character Run Cycle
Sneak walk |
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Semester 4
| Contents |
Photoshop Interface & Tools
Modes & Brushes
Image Editing Process |
Film Editing Process & Adobe Premiere Basic
Transitions & Color Corrections
Sound Forge |
After Effects Interface & Footage Editing
Masking & Color Corrections
Grain Removal & Keying |
Creating Time freezing effects for films
Lights & Cameras in After Effects
Camera Tracking Basics
3D Compositing in After Effects |
Creating Action Movie Effects
Rotoscoping & Wireremoval
Advanced Car Hit Effects & Animation Displacement
Advanced Particle effects & Ad film designs |